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Nagnath Chippa

Graphics Programmer

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I'm a Rendering / Graphics Engineer

I'm a 3D Graphics Programmer having 7+ years of experience in working with various 3D Graphics technologies such as OpenGL, DirectX12 and Vulkan and also on some of the proprietary APIs like Gnm, Agc for PlayStation. I am passionate about 3D rendering techniques and solving rendering and performance related problems encountered in games and 3D applications on PC, mobile and embedded platforms. I also love exploring new 3D rendering techniques and implement samples for education and self learning purposes. I have a demonstrated history working on Unity3D engine and developing real-time 3D applications for various Sony products. I have also worked with various mobile game development studios to help optimize their games for PowerVR hardware. 

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